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  <title>Artificial Intelligence System</title>
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  <description>Boinc Distributed Computing Project News</description>
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    <title>Status Update - Jul 12, 2008</title>
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	The phase I of the project has been completed. A couple of days ago we reached the level of 100 billion neurons simulated. We would like to thank all the participants involved for their patience and effort. 
	We continue as planned. The total number of processors (i.e. CPU's) for all machines is 12423.
	
	We added the 100 Billion and Reverse Engineering the Brain images in Learning Center, along with a couple of new books.

	We will upgrade the database server on the week starting July 14, in order to be able to cope with the increased number of machines. For a short time the database will be down, while some portions of the web site will continue to work.
	
	Teams: 618   Computers: 6383   Participants: 3387
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    <pubDate>Sat, 12 Jul 2008 09:55:00 EST</pubDate>
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    <title>Status Update - Jun 30, 2008</title>
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	There have been over 80 billion neurons simulated since the project start. The total number of processors (i.e. CPU's) for all machines is 11557.
	
	We finalized the design of the New Horizons and Safeguarding People images. We implemented the dynamic update of the number of simulated neurons in the Results section.

	We identified three major open problems in the field of Artificial Intelligence. For more details see the Science section of the forum.
	
	Teams: 603   Computers: 5953   Participants: 3249
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    <pubDate>Mon, 30 Jun 2008 07:29:00 EST</pubDate>
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    <title>Status Update - Jun 8, 2008</title>
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	There have been 52.2 billion neurons simulated since the project start. The total number of processors (i.e. CPU's) for all machines is 9932.
	
	We switched to the fixed credit system. Each work unit will receive 75 credits. We finalized the design of the Cleaner Future image. 
	
	Teams: 572   Computers: 5207   Participants: 2949
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    <pubDate>Sun, 08 Jun 2008 07:29:00 EST</pubDate>
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    <title>Status Update - May 31, 2008</title>
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	There have been 41.8 billion neurons simulated since the project start. The total number of processors (i.e. CPU's) for all machines is 9489.
	
	We fixed the participant profiles pages. We finalized the design of the Technology Outline image. We would like to thank Michael Schmatz for helping with that. 
	
	We have created a new project section called Learning Center. We will post in here images, links to books, web sites and videos in an effort to provide education materials about artificial intelligence and the brain.
	
	Teams: 563   Computers: 5038   Participants: 2865
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    <pubDate>Sat, 31 May 2008 07:29:00 EST</pubDate>
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    <title>Status Update - May 24, 2008</title>
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	We released a couple of days ago version 1.08 of the neuronal simulator. Each workunit has now 500,000 neurons. The processing rate increased significantly and it stands at around 95%. The previous application issues have been fixed.

	There have been 33.07 billion neurons simulated since the project start. At the current rate of 1 billion neurons simulated per day, we should reach the 100 billion mark within 2 months.

	We would like to thank the volunteers that helped with the beta testing. The total number of processors for all machines is 9126. We started working on the direct learning component which is part of the larger neuronal generator application.

	Source Code Downloads: 2159   Teams: 549   Computers: 4854   Participants: 2761
    </description>
    <pubDate>Sat, 24 May 2008 08:55:00 EST</pubDate>
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    <title>Status Update - May 3, 2008</title>
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	We released a couple of days ago version 1.07 of the neuronal simulator. Each workunit has now 200,000 neurons. The processing rate dropped significantly due to some program issues. We will fix these issues.

	Since the 1.07 application release we had over 14,000 work units processed successfully. That is 2.8 billion neurons simulated in one week, regardless of the lower processing rate.
	We have updated the Results page. There have been over 10.9 billion neurons simulated to date.

	We designed two images that fall under the education initiative: Space Exploration and Core System images. We will release soon another one 
	that presents in a snapshot our project goal. We fixed the RSS feed. We started advertising on Google so that we can have more participants joining in and thus reach the 100 billion mark sooner.

	We would like to thank Michael Tughan for his Mac version of the Makefile that can be used to compile the application for Mac. The files are included in the source package. We will release an official version for MacOS down the road.
	We have been unable to upload the release 1.07 on the SourceForge.net web site. It can be downloaded from aisystem/downloads/aisystem_1.07.zip.

	We defined a minimmum requirement of 100 credits for posting to the Science forum and 100,000 credits for the Project Announcements forum. We use the Project Announcements area for communications in between the project news.

	Source Code Downloads: 1895   Teams: 519   Computers: 4159   Participants: 2470
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    <pubDate>Sat, 03 May 2008 01:37:00 EST</pubDate>
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    <title>Status Update - Apr 12, 2008</title>
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	We have finalized the design of the file addressing system (http://www.intelligencerealm.com/aisystem/file_address.txt) and we also updated the architecture document to reflect the latest changes. The growing number of computers is providing for an increase in computational power. Over the last 7 days more than 1 billion neurons have been simulated. We have completed the development of version 1.06 of the neuronal simulator. We will be testing it over the next couple of days.
	Due to relaxation of constraints for the entity collision (i.e. replacing UUID's with ID's) the processing speed of a work unit for version 1.06 is almost 5 times higher. The new work units will be released along with the new program version. The storage capacity has also been reduced drastically. The ZERO ENTITY COLLISION policy is still preserved. We will discuss further the new changes and the file addressing system on the Project Development forum.

	We have moderated the sentences from the knowledge acquisition module. The aisystem/know/data/knowledge.db file contains the correct changes. We have assembled and customized two more servers that will be kept on stand-by in case that the database or web server will experience downtime. We still have to configure them.

	We are looking forward to have in place the file addressing system and the multiple processes per machine features for version 1.07. It will take more than a month to develop that because we will focus on the neuronal generator (i.e. learning component) for the next couple of weeks. Nonetheless the new 1.06 version should help us reach the 100 billion neuron mark within 5 to 6 months, if the current number of computers remains constant. If the average of 30 new computers per day is maintained, we will reach that level much sooner.

	Source Code Downloads: 1749   Teams: 476   Computers: 3553   Participants: 2165
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    <pubDate>Sat, 12 Apr 2008 06:31:00 EST</pubDate>
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    <title>Status Update - Mar 30, 2008</title>
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	The latest version of the neuronal simulator for the 32-bit Windows and Linux platforms is 1.05. Each work unit is simulating 100,000 neurons. 
	We are getting closer to the end of research for the Universal Data Storage architecture. As a result of that we found that we can decrease the granularity 
	of each record and we can use UUID's only at the file level, machine level and some of the upper levels without having data collisions. 
	That translates in less data storage per neuron and faster database operations. The next release of the neuronal simulator will have these changes in place.

	We have updated the results page. To date 3.6 billion neurons have been simulated for a total data set size of 27.34 TB.

	The knowledge acquisition module (http://www.intelligencerealm.com/aisystem/knowledge_form.php) has started to fill up with sentences. There were 3471 sentences in the system. 
	We would like to commend Balmer and BlaDe9293 for defining a large portion of the facts set. Michael Schmatz helped with moderation of the items. We do not intend to go to greater lengths on that, because the system 
	will be able to learn by itself at some point in the future. We have also identified a public domain resource for words, the Carnegie Mellon University Pronounciation Dictionary. 
	The dictionary has over 112,000 words and we loaded it almost entirely into the system. See the knowledge.db file from /aisystem/know/data folder.

	Unfortunately one of the top participants, kutimue has made a poor decision in regards to fairness. He decided to use a trick to obtain increased credits. We sent him three messages in regards to this issues and because
	he didn't reply to any of them, while continuing along the same path, we also decided to cut off his credit to 0, reset his account, post this on the project forum and on other projects forums. We would like to thank to all participants who stepped forward
	and helped with the identification of the trick used. We will continue to provide a fair environment to all participants.

	The number of work units processed continues to increase along with the number of participants.
	
	Source Code Downloads: 1650   Teams: 449   Computers: 3017   Participants: 1907
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    <pubDate>Sun, 30 Mar 2008 04:18:00 EST</pubDate>
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    <title>Status Update - Mar 18, 2008</title>
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	We have launched a new version of the neuronal simulator for the 32-bit Windows and Linux platforms. Each new work unit is simulating 100,000 neurons.
	We will soon start working on the neural generator. This module will be able to implement a reduced form of learning. In order to implement learning we needed to advance the development
	of the knowledge acquisition module so that we can have information to feed to the system. We set up a web interface and we invite participants to define facts in plain text format.
	These facts will form the initial system memories. The page can be accessed at http://www.intelligencerealm.com/aisystem/knowledge_form.php.
	
	The number of work units processed continues to increase. We will update the results page in a couple of weeks. 

	Source Code Downloads: 1557   Teams: 438   Computers: 2638   Participants: 1710
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    <pubDate>Tue, 18 Mar 2008 20:23:00 EST</pubDate>
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    <title>Status Update - Mar 8, 2008</title>
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    <description>
	We have updated the Results section of the project's page. We created a new page with a summary of the results. We have released a new version of the Windows and Linux client for 32 bit systems. 
	We have changed the Technical Issues forum name to Project Development. Most of the forum threads have been removed. The bug report form provides more suitable means of reporting issues.
	We have now provided a link to the future graphics image on the main screen. The image can be accessed by clicking on the large left image located besides the Project Status section.

	To date over 1.4 billion neurons have been simulated. The human brain has an estimated 100 billion neurons.
	
	We would like to thank to all the participants for making this possible. This has been and will continue to be, a collective effort. 
	We are still very much in the beginning but the project's future looks bright. Artificial Intelligence will soon hit the mainstream and many things will be positively transformed. 
	We can play our part only if we choose to. Changing the perspective may seem like a little thing but in time its implications will be deeply felt.
	
	We would like to acknowledge the effort of countless participants who have donated their computer time and volunteered for this project. 
	Every effort counts. I would like to name some of the participants that have provided contributions in certain areas of the project. 
	The list covers only a small portion of the entire participant community whom we would like to acknowledge.
	
	Aurobind for offering to help with development. Cori for keeping an eye on the web site. Jason for being concerned about the future of the project. Michael for helping with the knowledge acquistion module. Carsyn for providing interesting news.
	Nicolas for correcting and teaching. Jord for helping with the simple view grahics. Radiohead for taking the lead in the number of processed workunits followed closely by Kutime, Buster Gunn, Louw, Balmer and Jlpoveda. Augustine for helping with the Linux client compilation without the X11 library. 
	Crunch3r for porting the application to 64 bit platforms and helping with the 32 bit Windows version. Raidvvan for helping with the project's infrastructure. 
	
	We have almost completed the design for the UNIVERSAL DATA STORAGE component. We will release soon a system document. 
	Implementing the neuronal generation application will provide learning and reasoning capabilities to the system. This program is one of the three major applications of the project along with the neuronal simulator and visual system; we will develop it in phases. 
	
	We appreciate your support. We continue as planned.
	
	Source Code Downloads: 1441   Teams: 410   Computers: 2280   Participants: 1539
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    <pubDate>Sat, 08 Mar 2008 12:14:00 EST</pubDate>
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    <title>Status Update - Feb 20, 2008</title>
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	We suffered a server crash at the beginning of February. Because it came two weeks after the last one we took some time to review our options so that we can increase the project availability. We added a second server and we split the database load. We will continue to add servers as the project advances. We changed the hosting company. We have restored the database and the site files prior to the day of the crash. We restored the user profiles but it seems that some are still not displayed properly. We lost only the work units that were reported after the server went down.

	With help from the community we finalized quickly the Windows and Linux applications. We have implemented checkpointing. The progress indicator is not displaying correctly and we will have that fixed in the next release of the client, in a couple of days. We have decreased the work unit file size to 25k. We have moved the neuronal generator program on the client side. The new work unit (i.e. WU) is generating and simulating 200,000 neurons. It takes anywhere between
	a couple of hours to a day to finish the computations. The reporting date has been increased to a month. Even if the server will become unavailable for a short time in the future the task can still be reported later on.

	The project is currently running on the internal network. The Internet connection is very slow. We are also running in parallel a beta test project at http://www.intrealm.com/aisystem. Because the site was pointing to the internal network during the crash, the Boinc client detected the beta test site and tried to connect to it. 
	We weren't aware that this can happen and as result of that a lot of confusion was generated in regards to the project URL. We would like to confirm that the project URL is http://www.intelligencerealm.com/aisystem and we have no intention of changing that. We apologize for the confusion created.

	If a machine is unable to download the latest application files it is probably because there are leftover files in the Boinc client project directory belonging to the other URL. In order to fix that, the user must detach from the project and then attach again using the correct URL (i.e. http://www.intelligencerealm.com/aisystem).

	We have also added more links (e.g. statistics, team search, bug report form) to the main project web page.

	On Feb 21 or 22 we will move the servers to the new hosting company to restore the Internet connection speed. The site will be down again for a couple of hours. We appreciate your support. We continue as planned.

	Source Code Downloads: 1324   Teams: 371   Computers: 1715   Participants: 1222
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    <pubDate>Wed, 20 Feb 2008 12:14:00 EST</pubDate>
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    <title>Status Update - Jan 28, 2008</title>
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	We will finalize soon the release of the simulator for all platforms (i.e. Unix, Windows, Mac) and that would conclude the first phase of the project. The estimate is about one or two weeks for all of them. We would also like provide an update and present a timeline of the overall project for the near-term future, about one year from now on.

	Once we will be able to estimate more precisely the number of machines, time, disk size, bandwidth and other requirements for simulating the entire brain we will prepare a short report and we will send it to publication. That would probably happen in a couple of months. To date over 4800 WUs have been processed successfully. That is over 14,000,000 neurons simulated. The rat has an estimated 21,000,000 neurons. We should bypass this figure within a couple of days.

	In a couple of months we will also release a video presentation of the project for the public at large. We expect to increase the awareness of our work and to continue the public education in a gradual fashion. This will remain an important goal of the project.

	While the neural simulator is the main aplication we have started three other projects: the visualization application, the neuronal generation program and the knowledge acquisition. We have already advanced to some degree with all of them due to the previous months of work performed on that. A lot more work is still required though. The visualization software will allow us to view and control in real-time what happens inside the neuronal simulator. The neuronal generator is going to be a computing-intensive application because it will use evolutionary computing (i.e. genetic algorithms) to build neurons. These neurons will later on be simulated using the simulator and visualized using the visual program.

	We will continue working on the neuronal generator as soon as we release all the client applications.

	The knowledge acquisition program is needed for the learning component of the system. Once the system will have that up and running we would need to train the system and feed it with information so that it can build its knowledge base. We plan on using plain text files with data: articles, books, dictionaries. Most Internet pages are copyrighted so the challenge would be to find sources of information that provide content in the public domain for this project. We put he initial project files under the aisystem/know folder in the source code.

	The visualization program will have lower priority during all this period. We will also continue working on the simulator.

	Source Code Downloads: 1165   Teams: 321   Computers: 1082   Participants: 927
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    <pubDate>Mon, 28 Jan 2008 23:00:00 EST</pubDate>
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    <title>Project Launch - Jan 20, 2008</title>
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	The project has been launched. We have generated a couple hundred work units consisting of 5,000 neurons each. 72 workunits have been processed successfully. The results section from the main project page contain more information about that.

	A larger number of workunits have returned errors due to slow connection issues. The Internet connection is very slow and that will be fixed over the next couple of days. The site and server will be down again for a couple of hours during the server move. These issues are the result of the server crash from last week. No data has been lost.

	We have opened the forums and have set up RSS news feeds. Next step will be to launch the Windows client application.

	Source Code Downloads: 1065   Teams: 295   Computers: 657   Participants: 687
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    <pubDate>Sun, 20 Jan 2008 18:30:00 EST</pubDate>
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    <title>Status Update - Jan 6, 2008</title>
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    We ran the application on the internal network but there are still a couple of issues left. Because the Boinc servers are running on Unix we integrated the client for Linux first. We will be launching initially only the Linux application, followed by the Windows version in about one week. The Mac OSX will follow later on, and in time we will port the application to other operating systems.
    We have developed the graphic images for the application but we will not have them displayed in this first version. When the program will be downloaded on the user machine the jpeg files will be stored in the project folder.
    
    Our initial estimate of the launch date has been way off. Before the start of the Boinc portion of the project we had only a couple of months experience with Linux. In order to make this work we had to learn about Fedora Core OS, Apache web server, Q-Mail mail server, PHP programming, MySQL database, firewall, networking and security on Linux. Then it was the Boinc project itself which is a great platform, but because the documentation is incomplete, most of the implementation steps had to be figured out from the source code or Internet. This is a common challenge for all Boinc projects.
    We are past all of these now and we are looking forward to finalize whatever it is left and start.
    
    We appreciate your patience and support during these last couple of months.
    
    Source Code Downloads: 1004  Teams: 230  Computers: 550  Neural Network Simulations: -
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    <pubDate>Sun, 06 Jan 2008 18:30:00 EST</pubDate>
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